Clients: F.Y.E. (For Your Entertainment), Funko, Universal Music Group, WWE, Warner, Cartoon Network
Role: Creative Lead, Store Design & Communications (Trans World Entertainment)
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How can F.Y.E. move from vendor to cultural collaborator at events like Comic-Cons and music festivals? In an oversaturated environment, we needed to reach distinct micro-communities in ways mass retail never could.
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Fans don’t choose stores, they choose identities. If F.Y.E. could become a gateway to the universes they love, shopping would feel like belonging, instead of an arbitrary transaction touchpoint.
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Create F.Y.E. POP SHOPS, co-branded retail platforms that paired a fully operational F.Y.E. interior with partner-led façades, exclusives, and programming tailored to each event.
Launch the model with F.Y.E. × Funko at New York Comic Con, featuring limited-edition drops and signings that turned the shop into a daily destination.
Expand the platform with partners including Cartoon Network, Universal Music Group, and additional entertainment licensors. Adapt exterior storytelling and merchandise mix to each fandom, while maintaining core F.Y.E. operations inside.
Design bold, partner-forward building wraps and pop-art environments that stopped foot traffic outside Comic-Cons and music festivals before fans ever reached the gates.
Program celebrity appearances, artist meet-and-greets, and timed releases to create scheduled surges and organic social content for both F.Y.E. and partner brands.
Develop modular store kits that could be installed in short-term leases and festival footprints, delivering authentic F.Y.E. retail experiences at temporary speed.
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Exclusive partner merchandise sell-through within hours on multiple days
22% lift in Funko-category revenue during activation quarter
600K+ organic social impressions across conventions and festivals
10K+ attendee interactions through signings and timed drops
15+ earned media mentions across fan and collectibles outlets